car board game

car board game

Car Board Game

It’s fun to play games and fun to make games, but it is even more fun to create your own game! In this craft project, you will make a do-it-yourself racetrack game board with space stickers that you can arrange to make your version of the Race Game. Try different arrangements of the space stickers to see how each changes the way the game unfolds as you play.
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Car Board Game

To play the Race Game, you will need a Racetrack game board, a race car for each player, and a die. You can also use game pieces from other games, or you can even make your own pieces with homemade Modeling Dough.
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Car Board Game

Tip: Instead of using the Space Stickers, you can color and label the racetrack spaces using any ideas you have! Just be sure to use very neat handwriting. In fact, you may want to do the labels in pencil first and give the game a trial run. If the game works as you imagined, trace over the pencil with a pen and finalize the game board.
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Car Board Game

Nascar is a hot property based on the thousands of fans in the world. It’s fast, exciting, fun to watch and involves high speeds and plenty of gasoline. Designing a board game that captures the feeling of stock car racing is what GMT games attempted to do with the game Thunder Alley for 2–7 players. It doesn’t carry the official Nascar name, but the question is if it delivers on the racing experience? Read on road warriors.
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Car Board Game

Choose a game board to make—One-sheet or Large, colored or black & white. Download and print the pattern on white computer paper. For the Large board, be sure to print both the Top and Bottom patterns.
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Car Board Game

All of the elements of racing are present in this game, such as managing pit stops, teamwork, different colored flags, drafting, weather, accidents, breaking away from the pack and photo finishes. The strategy of the game resides in how the game cards are played because there is always the possibility that playing a card will not only help a player but also his or her opponent.
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Car Board Game

1 of 3 View 3 Items Source: Boardgamegeek.com Thunder Alley is a stock car racing game for 2–7 players with the feel and flexibility of a card-driven simulation. Drafting, teamwork, accidents, yellow flags, pit strategy, working to lead laps and sprints to the finish are all included and bring the feel of racing to the game.
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Car Board Game

Thunder Alley is a stock car racing game for 2–7 players with the feel and flexibility of a card-driven simulation. Drafting, teamwork, accidents, yellow flags, pit strategy, working to lead laps and sprints to the finish are all included and bring the feel of racing to the game.
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Each round a player will get a hand of cards with movement options. Playing a card typically has a negative effect such as wear and tear on tires, engine or car components as well as a movement option with a number of spaces on the board that a car may travel. Cards must be played at the right time in the right situation, and cars must be positioned to take advantage of movement on other players’ turns.
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Fold each car on its three dashed lines. First a valley fold, next a mountain fold, last a valley fold. Use the hump that is formed to hold the car during game play.
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This is a very clever race game which simulates rally racing, so every player is racing against the clock rather than head-to-head against each other. The unique dice, the modular game boards, and the forced decisions about risk-taking make Rallyman one of my favorites.
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Rallyman Rallyman. Image courtesy of Rallyman For 1 to 4 players, ages 8 and up. Designed by Jean-Christophe Bouvier. Published by Rallyman.This is a very clever race game which simulates rally racing, so every player is racing against the clock rather than head-to-head against each other. The unique dice, the modular game boards, and the forced decisions about risk-taking make Rallyman one of my favorites.
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For 1 to 4 players, ages 8 and up. Designed by Jean-Christophe Bouvier. Published by Rallyman.This is a very clever race game which simulates rally racing, so every player is racing against the clock rather than head-to-head against each other. The unique dice, the modular game boards, and the forced decisions about risk-taking make Rallyman one of my favorites.
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An original copy of the game is held by the Victoria and Albert Museum, a prominent art and design museum in London. The museum describes the game by saying “It was a success when released in 1962, and was released in various international editions throughout the next two decades.”
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And of course there are event cards at the end of every round that can affect the game. There may be a stalled car on the track, an accident, rain or additional damage given out to certain cars. Rules are included for short two- or three-lap races or epic tournaments between multiple players.
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Next, players choose one of seven teams to represent in the races. All of the teams are the same except for their car color and design, but what makes the teams differ is how they utilize the cards that really bring out the feel of racing. Depending on the number of players, each team will race three to six cars, and points are earned for each car’s placement at the finish line. Even if a player takes first place, another player may have a better team score and win.
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It’s easy to find copies of this game, even nearly 50 years after its release, at thrift stores or on eBay. We recommend that you do so.
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PitchCar is packed with finger-flicking fun. After assembling the wooden track (which can be put together in many different ways), players take turns flicking wooden discs around the track. If your disc flies off the track, you essentially lose your turn. The winner is the first to cross the finish line after a set number of laps. It's rare that I've played a game of PitchCar without a great deal of laughter.
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PitchCar PitchCar. Image courtesy of Ferti For 2 to 8 players, ages 6 and up. Designed by Jean du Poel, published by Ferti.PitchCar is packed with finger-flicking fun. After assembling the wooden track (which can be put together in many different ways), players take turns flicking wooden discs around the track. If your disc flies off the track, you essentially lose your turn. The winner is the first to cross the finish line after a set number of laps. It's rare that I've played a game of PitchCar without a great deal of laughter. Continue to 5 of 5 below.
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For 2 to 8 players, ages 6 and up. Designed by Jean du Poel, published by Ferti.PitchCar is packed with finger-flicking fun. After assembling the wooden track (which can be put together in many different ways), players take turns flicking wooden discs around the track. If your disc flies off the track, you essentially lose your turn. The winner is the first to cross the finish line after a set number of laps. It's rare that I've played a game of PitchCar without a great deal of laughter.
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Each player gets a different “blue book” of car values, the numbers within kept secret from the other players. You lie, scheme, scam, misrepresent and generally treat your family and friends like the suckers a real salesman knows them to be.

Published on Jan 23, 2017 | Under Car | By michael ellis
| Jef-m
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